Back to the drawing board

Well it is a good thing that I test things before releasing them or people would be MAD AS HELL!

The procedural eye shader is simply not possible. Once you mess with this model a little bit it messes with the mapping and makes the entire eyeball the color and texture of the iris.

I found this out while editing the male model of the humanoid_library.blend file and it is a good thing I make temp files before saving anything permanently.

So now I have to go and redo the skin shader at least.

Irritated to say the least.

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